Was just having some fun thinking about what our new spells should be. I think they're ok, but some might be overpowered but you are using 10 pips to use them so shouldn't they be powerful?
For Fire I want them to get a single hit DoT similar to Basilisk without the stun, but adding two smokecreens.
For Myth I think it's time they get a strong AoE. This spell is basically an Orthrus but on everyone plus a stun!
For Life I think they should another heal spell but this time one similar to the Life Bat spell.
I don't know about you but Death really needs a stronger AoE, and throw in a plague!
Since Kingsisle introduced the Spirit version of Hydra, Chimera, I think Balance should get a something along the lines of Spectral Blast a la Spirit! 1050 heal, 890 drain, or 970 myth damage plus stun! Finally Balance gets a stun, and 2 ways to heal themselves!
For Ice I think just a stronger Wooly Mammoth is needed, but this time it steals 2 positive wards (shields) from the opponent!
Since Storm got an AoE at 68 now they need get a single hit at 78. Volt Cannon is a combination of Thunder Bird and a single hit Storm Lord. 1180 damage? Ouch.